BitSummit 2017 – Exhibit Information – Brave Earth Prologue | Kayinworks

This page will be introducing the exhibits in BitSummit 2017. You will find information about Brave Earth Prologue, Kayinworks, and the booth’s condition.

Booth’s Condition

BitSummit braveearth

Brave Earth Prologue

Brave Earth: Prologue is a challenging and engaging action platformer, made in the 8-bit style of the NES. While heavily inspired by classic games such as Castlevania and Ninja Gaiden, Brave Earth: Prologue strikes its own balance between methodical, high risk gameplay and aggressive, fast-paced action. Brave Earth: Prologue’s beautiful, hand crafted levels are filled with meticulously placed challenges, aiming to engage players more than frustrate them.

Play through a story that spans three characters with their own unique paths and playstyles.

Overview

Title Brave Earth Prologue
Genre Action Platformer
Platform PC
Developer Kayinworks
Release Status Unreleased

Q&A

Q: What is this games strong point?
A: The game cares a lot on little details, and there’s lots of information in the background, making the whole world feel connected.

Q: Were there any difficulties when making this game?
A: I’m using a really bad engine to make this game which was a good engine at the time. Also, getting this game to display in Japanese was a challenge because the engine doesn’t support Unicode or Shift_JIS.

Q: What do you think about indie games in general?
A: I love indie games themselves and how people are able to be creative. Before indie games were a thing, I played lots of doujin games and were amazed by the fact that these games are made by a small team.

Q: Could you tell us about your future plans?
A: Though this game took 7 years to make, this game was suppose to be a small game that leads to a bigger game. Because this game is a prologue, I would be very disappointed if I didn’t continue the story.

Q: What is your goal?
A: My goal is to escape the legacy of I Wanna Be The Guy. That game will forever be what I’m known for, but if a game I make gets equally famous as I Wanna Be The Guy I’ll be happy.

Exhibitor Link

https://kayin.moe/?cat=9

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