This page will be introducing the exhibits in BitSummit 2017. You will find information about Cerulean Moon, nachobeard, and the booth’s condition.
Cerulean Moon is a jumpless platformer.
|Platform||Android, iOS, PC|
Q: What is this games strong point?
A: The levels design and new mechanics in the game such as not being able to jump, will let the players have a fun time.
Q: Were there any difficulties when making this game?
A: There’s not a lot of games where we can draw inspiration from because of the unique game mechanics. I played over 100 platformer games trying to find things I can extract and use in my game. Also, the lack of time to work on the game was another problem.
Q: What do you think about indie games in general?
A: It’s cool how people can express themselves by making games, because in the old days it was really difficult for anyone to create a game. Now that people can easily make games, we are able to access new type of gameplay since new type of people are making the game.
Q: Could you tell us about your future plans?
A: Our plan is to finish the game in the best way we can, and not just pushing it out the door.
Q: What is your goal?
A: Our goal is to have people, especially children play platformer games, because I feel like they are only playing mobile games, and are missing out on some of the greatest games made at the Famicon and Megadrive era. We want to make games that are similar to the ones made in that era, and let people play them on mobile devices.